Fix an issue where light shines through your low poly meshes in Unity
Read MoreLearn how to export rigged/animated Blender models to Unreal Engine 5
Read MoreLearn how to apply Curriculum Learning to your Unity ML-Agents project.
Read MoreLearn how to set up your Python environment for Unity ML-Agents training with Anaconda.
Read MoreCreate and train a simple 3D Platformer style coin-collecting AI with Unity ML-Agents and Reinforcement Learning.
Read MoreLearn to create a simple 3d character controller in Unity. This is a great starting point for ML-Agents projects as well.
Read MoreUnity Project Setup and Asset Import
Read MoreLearn to download ML-Agents, install Barracuda, import ML-Agents, and explore the PushBlock example project.
Read MoreA free tutorial series that will teach you the Blender 3D fundamentals you’ll need if you want an incredible career in the Artificial Intelligence space creating 3D rendered synthetic datasets!
Read MoreBlender is a powerful tool for training AI, check out this video series to learn why
Read MoreA list of tutorials for Unity ML-Agents
Read MoreLearn how to use GetClosestPoint() for colliders and ContactPoints for collisions to respond to collisions to specific points on your GameObject in Unity.
Read MoreIn this Unity ML Agents tutorial you’ll learn how to use machine learning, specifically reinforcement learning in Unity to train penguins to find fish and feed their babies.
Read MoreA fun, simple tutorial series that will teach you how to set up an armature in Blender 2.8, then weight paint it, animate it, and hook it up with a blend tree in Unity.
Read MoreLearn to create a object segmentation images in Unity. This tutorial explains how to use custom shaders to create and save color coded segmentation mask images in the Unity3d game engine.
Read MoreLearn to create a depth camera in Unity. This tutorial explains how to use custom shaders to create and save RGBD images in the Unity3d game engine.
Read MoreBy default, Blender exports .fbx files to Unity with an adjusted rotation of -89.98 and scale of 100. Let’s fix that.
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